Roman Unity Character

Roman is the name of a character I'm designing for use in the Unity GDK. Really, all I want to do is have an asset built that I can bring into a 2D platformer engine. That's all I want to learn - importing and animating stuff. But if it works out, I have no problems expanding that into making some levels. Maybe make something playable on my website via Unity's in-browser technology...? He's designed as an homage to many, many Japanese game characters. The kind I loved as a kid.
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RomaninUnity4.jpg image by vinsanityv20

RomaninUnity3.jpg image by vinsanityv20

RomaninUnity2.jpg image by vinsanityv20

RomaninUnity1.jpg image by vinsanityv20

Rigcomparison.jpg image by vinsanityv20

IAMANIDIOT.jpg image by vinsanityv20

RiggingIssue.jpg image by vinsanityv20

comparison.jpg image by vinsanityv20

RomanBeautyRotation.mp4 video by vinsanityv20

ren4.jpg image by vinsanityv20

ren3.jpg image by vinsanityv20

ren2.jpg image by vinsanityv20

ren1.jpg image by vinsanityv20

modeling.jpg image by vinsanityv20

rotation.mp4 video by vinsanityv20

NRMtestrender.jpg image by vinsanityv20

ModelSheetcopy-1.jpg image by vinsanityv20

NRMtestrender2.jpg image by vinsanityv20
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